DECKFIGHTERS is a fast paced elimination-style dedicated deck card game based on Mixed Martial Arts. Decks consist of STRIKING, GRAPPLING, SUBMISSION, DEFENSE, ENERGY, SPECIALTY and FINISH cards. Perfect for playing before the main event of Fight Night!

Designer: Noel Gussen
Publisher: thegrassynoel LLC

Game type: Dedicated deck card game
Style: Multi-player elimination

Players: 2-4
Age range: 13+
Random chance: Some (card order, various abilities)
Setup time: 15-30 seconds
Playing Time: 5-30 minutes
Skills required: Card playing, basic arithmetic, basic reading
Cards: 54 (including RULES of the FIGHT card)
Play: Clockwise

Alternative Score Keeping

"Raise the Stakes" - replace Health with 20 $1 bills or a few of your favorite adult beverages

Trash Talk

Sports wouldn't be what they are with out a little colorful banter between athletes. Some of the greats have redefined their sport as well as the art of trash talk; Muhammad Ali, John McEnroe, Charles Barkley and Connor McGregor to name a few. DECKFIGHTERS game play encourages the occasional "In your face", "not today sucka" and other friendly comments.

Alternate Rules

Feel free to modify and adjust the rules or subtract cards

"Keep It Standing"- for a real slugfest remove all Take Down & Submission cards

"Full House"- for 5 or more Fighters add a second pack of DECKFIGHTERS or an expansion pack.

Score Keeping

Tally score with coins, small objects or tokens, pencil & paper or download an a app like Scorekeeper

Rules of the Fight

  • 2-4 fighters, start with 20 health points
  • 5 cards per fighter, remainder become draw pile
  • Strikes decrease Health, Energy increases Health
  • Left of dealer initiates combat with: GRAPPLING, STRIKING, SPECIALTY, ENERGY or FINISH card, at choice of specific opponent(s)
  • Each individual card played must be challenged by opponent before next required card in sequence
  • The round ends after all fighters engage with DEFENSE, SPECIALTY, ENERGY or STRIKING
  • All fighters draw new cards, back to 5
  • The next fighter initiates combat
  • Up to 3 cards may traded in lieu of turn
  • Shuffle discarded pile when all draw cards are used
  • Fight ends by: DR. STOPPAGE, SUBMISSION, DECISION, K.O. or T.K.O. (loss of all health points)
  • When 3+  fighters are playing, individual fighters are eliminated by SUBMISSION, T.K.O. and K.O. until 1 fighter remains, best out of 3 or 5 fights, wins
  • Add a second deck or expansion pack for more fighters, techniques & abilities.
  • For faster games begin with only 10 health points.

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“wait for that killer submission,

or throw down in boom town!”